So I am studying Blender.
I wanted to learn designing with Blender for 2 reasons. One is to be able to design more complex geometries to 3D print. Fusion 360 is wonderful but it was hard to me to go to the sculpt environment. I find it easier with Blender.
The second reason is would love to make animated characters like my sons'. Of course I am ages from learning what he knows and he has a wonderful imagination with a sense of humor that I lack. This that not mean I cannot develop it. So I am working on it.
Here is my first creation.
The problem is how to add really flat surface to be 3D printed. How do I make these perfect holes, chamfers, etc that can be so easily done with fusion. Importing the hand as an obj or stl file and then transform it to a body it very hard and you have to loose resolution.
But have the Windows 3D builder. This helped me a lot. I could make cubes, make holes with cylinders, cave the chamfers for the screws with cones. Not exact but it turned out pretty good.
I am very happy with my achievement. Maybe if the coat is to thick the fingers aren't separated enough. I should work on this. One friend gave me the idea to change the position of the fingers like curving one of the middle ones. But for now this is what I got.
Now I am working in a souvenir from Punta del Este. The "dedos or hand" sculpture.
O by the way I don't imagine anybody is interested in buying the file but I uploaded it to cgtrader
https://www.cgtrader.com/3d-print-models/house/accessories/hand-coat-hanger
and to sketchfab https://sketchfab.com/models/b430d72b0ae8405ea1fc10f4e4205356
I wish they let me sell it for less than 3 dollars. But they don't allow you. My idea is to get some money to help me buy the filament and mantainment of my 3D printer.
I wanted to learn designing with Blender for 2 reasons. One is to be able to design more complex geometries to 3D print. Fusion 360 is wonderful but it was hard to me to go to the sculpt environment. I find it easier with Blender.
The second reason is would love to make animated characters like my sons'. Of course I am ages from learning what he knows and he has a wonderful imagination with a sense of humor that I lack. This that not mean I cannot develop it. So I am working on it.
Here is my first creation.
The problem is how to add really flat surface to be 3D printed. How do I make these perfect holes, chamfers, etc that can be so easily done with fusion. Importing the hand as an obj or stl file and then transform it to a body it very hard and you have to loose resolution.
But have the Windows 3D builder. This helped me a lot. I could make cubes, make holes with cylinders, cave the chamfers for the screws with cones. Not exact but it turned out pretty good.
I am very happy with my achievement. Maybe if the coat is to thick the fingers aren't separated enough. I should work on this. One friend gave me the idea to change the position of the fingers like curving one of the middle ones. But for now this is what I got.
Now I am working in a souvenir from Punta del Este. The "dedos or hand" sculpture.
O by the way I don't imagine anybody is interested in buying the file but I uploaded it to cgtrader
https://www.cgtrader.com/3d-print-models/house/accessories/hand-coat-hanger
and to sketchfab https://sketchfab.com/models/b430d72b0ae8405ea1fc10f4e4205356
I wish they let me sell it for less than 3 dollars. But they don't allow you. My idea is to get some money to help me buy the filament and mantainment of my 3D printer.
No comments:
Post a Comment
You can leave your comment here.